| Mechanic |
Cost of Mechanic |
Description |
Knock back |
1 |
Knock player back 10ft. May be taken up to
3 times for cumulative distance. Each time counts as an additional
mechanic. |
Heal |
1 |
Heal 1 point of damage on target location(s). |
Repel |
2 |
Player must move and stay 10ft from the caster
for 10 seconds cumulative. May be taken up to 3 times for cumulative
distance. Each time counts as an additional mechanic. |
Disarm |
2 |
Target player drops their weapon. |
Single |
2 |
Causes 1 point of damage on target location(s). |
Lethal |
2 |
Used with single, double or crush. Damage can’t
be regenerated. |
Through |
3 |
Used with damage mechanic. Damage goes through
armour. |
Strike down |
3 |
Target player drops to the ground. |
Mudfeet |
3 |
Target player cannot move their legs for 10
seconds. |
Dispel |
3 |
Dispel target named rune, woad or spell. |
Full Heal |
4 |
Heals all damage to target location(s). |
Double |
4 |
Causes 2 points of damage on target location(s). |
Mass |
8 |
Used with additional mechanic. All within 10ft
are effected. |
Crush |
8 |
Reduces target location(s) to 0. Must be used
with double. |