The Mayfest Site

 

Introduction

Booking

How to get to Mayfest and Augfest

How to Play the Game

The Mayfest World

Mayfest for Children

Contents

Rituals

All rituals require referee assistance. You must inform a referee beforehand of what you are trying to achieve, and your results will be based upon manna expenditure, materials used, people involved, coordination, presentation and execution. higher ranked rituals may require more than one referee, and require more time to plan.
A player decides how they wish to perform a ritual and can plan it accordingly.

HERB LORE (1-5)
You can recognise herbs of <rank> quality and can extract from them the ingredients from which rituals are created. You must inform a ref if you wish to seek out herbs.

The following rituals have (1-X) ranks
these Rituals last until sunrise or until being used, whichever happens first.

RITUAL OF DIVINATION (1-3)
Rank 1 = Past events Rank 2 = Current events Rank 3 = future events
You can discern information from an event that has happened, is happening or may happen in the future. May only meet with limited success.

RITUAL OF SUMMONING (1-4)
You may summon an entity (elemental, spirit,…….,ect.) of <rank> power. The entity has 1 hit point per location per rank of summoning and may have additional abilities dependant upon your success. You may or may not have control over the entity depending on your success.

RITUAL OF COMMUNING (1-4)
You may commune with one person per rank over a short distance. This lasts until sunrise, although the link may be voluntarily broken at any time. All people you plan to commune with must be involved in the ritual. (walkie talkies will be provided to allow communication if the ritual is successful. They must also be involved in the ritual. They must also be disguised to conceal the technology.)

The following RITUALS are rank 5 and require rare and unique ingredients. These materials may become available to you during the course of an event. consult a ref if you aquire ingredients from which you wish to perform a ritual.

RITUAL OF ACTIVATION (5)
This ritual is used to activate a rune of permanence.

RITUAL OF GREATER SUMMONING (5)
You may summon an entity (elemental, spirit,…….,ect.) of great power. You may or may not have control over the entity depending on your success.

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