The Mayfest
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Information All Players Should Know Here are the many things that ALL players need to be aware of to allow the event to run smoothly and safely. Start-up You begin character creation with 35 Character Points (CP). Veteran characters get an additional 5 CP for each additional festival they attended as that character. You begin with one hit point per location. You have 5 locations; Body, Left arm, Right arm, Left leg, Right leg. General Calls Time In: Called to start or restart play. Combat Calls Single <location>: You take one point of damage
to specified location. Gestures Crossing and uncrossing near straight arms over
their head: Points System Startup Points: The number of points a player has
to spend when creating a new character. Damage When in combat your character may take damage from a weapon or a spell. This damage is deducted from your magical protection, your armour protection and your hit points in that order. Magical protection when destroyed may be replaced. Armour when damaged may be repaired for you to regain protection. Hit points may be healed to get them back. When your limbs reach 0 hit points, they are useless. When you body reaches 0 hit points, you are on a death count. Regeneration This only pertains to characters with regeneration. If you have been dealt normal damage and have been out of combat for 1 minute, regain all hit points. Lethal damage cannot be regenerated. If your body reaches 0 hit points begin a regeneration count (60 seconds). If by the end of the regeneration count you have only been dealt normal damage, you regain all hit points. If you are dealt lethal damage during a regeneration count, begin a death count. Death Count If the body location reaches 0 hit points, the player falls down unconscious and starts a count of 60 seconds and will remain there until healed. If their condition is not stabilised or they are not healed within that time the character will die. Character Death If your character completes a death count without being healed or stabilised, your character dies. You must report to the god tent. Safety Pulling Blows: Before your weapon
makes contact with somebody, you must pull back the weapon so that it
hits as lightly as possible. This is to prevent injury |